27 DEC 2016 by ideonexus

 Teaching with Pokemon Go

Learning objectives that ask students to assemble and integrate data (like a language or math class) are well-suited to the capture and find aspects of Pokémon Go!. Imagine setting up a variety of PokéStops around your campus. Each one can be visited by students as they go about gathering the data they need to accomplish the learning objective you set. Perhaps after traveling about campus, they have to return to your classroom and use the data they’ve gathered like PokéBalls to solve mor...
Folksonomies: gamification
Folksonomies: gamification
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13 APR 2013 by ideonexus

 Today's Problems Are Too Complex for Individuals to Solve

The human race has had a long and romantic tradition of crediting great breakthroughs to the tribulations of single individuals: Einstein, Archimedes, Benjamin Franklin, Van Gogh, da Vinci—the list is lon^g. Interestingly, every story about an epiphany is similar: An eclectic individual attempts to solve a complex problem that has stumped humankind for centuries, when suddenly he stumbles on an "aha!" moment. At first his revelation is rebuked by everyone, and then, over time, the inventor ...
Folksonomies: history invention
Folksonomies: history invention
  1  notes

History is filled with the names of inventors who made great discoveries, but it took teams to invent the Internet, Cell Phone, and Semi-Conductor.